A disgruntled fan is upset the Switch version of Knights Of The Old Republic 2 didn’t have its promised DLC and he’s suing Aspyr.
Gamers tend to be a surprisingly litigious group, even if most of the lawsuits they’re involved with, like the attempt to stop Microsoft from buying Activision Blizzard, come to nothing.
However, it’s hard to predict what’s going to happen as a result of the class action lawsuit brought against Aspyr and Saber Interactive, as it’s a little different than usual. Although Star Wars: Knights Of The Old Republic 2 was first released on Xbox in 2004 it had a troubled development and the story was rewritten at the last minute, in order to make the release date.
The originally intended ending, or as much of it as could be reconstituted, has long been available as a fan mod and it was promised it would be released as official DLC for the recent Switch port. That never happened though and that’s what the lawsuit is about.
There’s no doubt as to what happened, with Aspyr announcing the cancellation a few days before the game was released and offering a free copy of a different Star Wars games to anyone that had pre-ordered.
Why the cancellation happened is unclear, but the lawsuit claims it was an intentional attempt to deceive fans and falsely represent the game.
The two companies now have until October 4 to respond to the lawsuit and the demands to stop ‘deceptive and false advertising.’
For some reason, today is the day for Star Wars news, with word that work already seems to have begun on the third Star Wars Jedi game.
Not only that but Heavy Rain developer Quantic Dream has offered an update on Star Wars Eclipse, which we bet you’d forgotten about up till now (we certainly had).
While the game got an impressive teaser trailer back in 2021, nothing has been seen or heard of it since and it doesn’t sound like an update it is imminent.
‘Can I say it still exists? Because it exists,’ marketing manager Lisa Pendse told IGN. ‘It’s just not ready. It’s simmering.’
Although Quantic Dream’s description of the game sounds very much like previous games, such as Detroit: Beyond Human, they insist that it’s actually very different.
‘One of the big focuses we’ve had when we announced Star Wars Eclipse was to make sure it was clear that this is actually an action adventure game that has all of the elements that you would come to expect and want from a Quantic Dream title, which is intricately branching narratives, multiple playable characters,’ said Pendse.
‘There’s no game over. Anyone can die, anything can happen and the story sort of continues so that those signatures are still there. But what we’ve been doing is even more ramping up our expertise in the gameplay arena.’
That makes it sound more interactive movies such as Until Dawn or The Quarry, although that’s still pretty similar to Quantic Dream’s usual shtick.
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